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The child othercide
The child othercide












the child othercide

  • The Shieldcharge skill has an incorrect skill video in the skill choice pop up.
  • If this happens, go back to the naming screen.
  • Do not give a blank name to your Daughters.
  • A Daughter could get a blank name in the Germination chamber, while this will block the class selection.
  • This should go back to normal when enemies play their next turn.
  • The enemies or daughters can stay in their movement animation even though their movement is finished.
  • The faster gameplay option will makes the cursor move really fast in missions when playing with a controller.
  • In some rare cases, ranged enemies can shoot through obstacles that block the line of sight.
  • Workaround: You can play normally your Daughters and walk back to the map.
  • The “Pilgrimage” skill of the second Boss could push a Daughter outside of the map boundaries.
  • You will come back to the defeat screen as if you had abandoned the fight.
  • Workaround: You have to leave to the main menu and reload your save.
  • If you choose to abandon a Boss fight when the Boss spawns, it blocks the game.
  • Workaround: End your turn and everything should work in the next turn.
  • This may make your Daughter unable to act.
  • In some rare cases, the initiative stat of a ScytheDancer may be negative when you start a mission.
  • In some rare cases, the Final Boss may kill themselves and prevent you from earning the remembrance when you kill them.
  • It will prevent you from getting the associated Remembrances and Achievements.
  • There are 2 memories that you cannot unlock yet.
  • This is misleading as you actually can have only one reaction (and one interruption) active at the same time.
  • If you use several reaction skills during a Daughter’s turn, you will see the accumulation of icons denoting the duration of these skills.
  • It may happen that the Voicelines of various characters overlap each other, mainly in end of mission screens in late eras.
  • The Events tab of the Codex doesn't fill properly with the associated lore.
  • The "True Child" Codex entry doesn't unlock even when the Child boss has been encountered and beaten.
  • Players are unable to skip the end of recollection black screens for now.
  • Make sure to check your Inner Void to see whether or not your Daughters have leveled up.
  • On the end screen of a mission, all Daughters have the “level up” VFX even when they did not gain a level this time (or sometimes when they died).
  • the child othercide

    The Threat category of the mission briefing would sometimes be empty.In some rare situations, the Affliction Skill of the last boss does not appear in the tooltip.You cannot navigate through the Inner Void Menus when you’re in the Memory allocation menu even though the input appears.If your Daughters die during the transition explosion when fighting against the last boss, their HP bars will remain on the map.Workaround: Use inspect function to check his HP.

    the child othercide

    In some rare situations, the HP bar of the HopeBreaker (last boss) is invisible.Workaround: Do not have too many pending missions or use a mouse wheel to go down the list.If you play with a gamepad and have too many missions in the same time, you will not be able to scroll down the mission list.In some rare situations, Memory will cost more than the price displayed in the interface, causing players to pay more than expected.

    the child othercide

    The color of titles in Credits’ menu are still red using colorblind.The description of the “Trait Aware” is incorrect.

    #The child othercide windows#

    :\SteamLibrary\steamapps\common\Othercide\_saves_\*usedSteamID AND Delete the register key located here (except default) in the Registry Editor in Windows : Computer\HKEY_CURRENT_USER\Software\LightbulbCrew\Othercide

  • Workaround: Delete the file _save_common located here :.
  • The game does not have a finalized ultra-wide screen support solution yet.
  • Workaround: Do not use this open in tutorial.
  • Using “faster gameplay” in the tutorial cuts one sentence of the Child’s lines.
  • In some rare situations, enemies’ behaviour may appear bugged.
  • By doing so, the issue should not occur again. Reload your save and restart the mission.
  • Workaround: Open the menu and get back to the main menu.
  • The enemy AI may get stuck and block the game in some very rare cases.













  • The child othercide